![]() ![]() ![]() True, stuff like Daggers aren’t as good (though you can still leverage them with things like Aurora’s Promise or Witstrike.) Many other tested strategies will still work, though. Just be careful about the timing with doomed coins.ĥ) I find a lot of the strategies that work well against other bosses still apply against Greed. Of course, card draw that isn’t directly associated with an energy cost (like in gem form) remains good. But it’s less effective to go all-in on it. ![]() ![]() I don’t think you need to completely avoid it a little bit of premium card draw is still good, especially if you have some cost-reduction gems or a generally strong economy. The Shadow Gem (-1 cost, discard randomly) is usually just OK but is significantly better here.Ĥ) Card draw is a little weaker. A zero-cost card with the Primal Skull on it will generate +3 energy (yes, you have to pay the up-front cost, but that should be fine-you have the coins in the worst case.) A Hammer Time with Primal Skull on it generates +8 energy! If you have a really good energy generator, consider recursion options like Shaman.Ģ) Cost-reducing gems are always good, but they’re an even higher priority here.ģ) Cards that discard or (especially) dissolve other cards are great for dealing with doomed coins. Cards that generate 2+ energy, like Tea Time and Concentrate, are awesome. If you have an X-cost attack (Sorocco can be a star here) you can use the coins to knock the boss out in a giant nova turn.ġ) Put an emphasis on energy generation. Regardless, don't blindly use a Coin unless doing so will significantly improve the turn let your low impact cards rot in your hand and save it for the turns you really need a boost. The gem that lets you draw and discard is great here, since you can discard a coin after you have 2+, and are unlikely to draw back into it before you take him down. There are two main ways around this either build a deck with individual, high impact attacks / allies that let you efficiently sink your energy, or find a way to discard/dissolve some of the coins. Eventually, they'll clunk up your hand so much you can't draw your real cards. To offset that, it tempts you with a Doomed Coin on any turn, you can get a boost in energy, but if you use one, you'll get two more next turn. They punish you for building a deck that spams a bunch of low impact cards, just in different ways Time Eater cuts your turn short and scales up if you play too many, and Avatar of Greed makes everything more expensive so you can't play as many per turn. If you're familiar with StS, think of the Avatar of Greed as similar to Time Eater. Tadpals with the +3 mana cost/gain 8 mana is a favorite of mine. Hunt for faeria wells and prioritize buying other relics/gems that give mana advantages (ex. Avoid building a deck that spends a lot of cards cycling/drawing through your deck.ĥ. I prefer small decks with with highly modified cards in general. Consider relying on allies since they are great long term investments. This gives you about 5-6 turns before things stay getting bad to but that should be long enough to win.ģ. If you'd normally play three cards a turn, then consuming about 1 coin a turn offsets his power. Sorocco w/lots of 2+ mana cards and associated relics). His mechanic is weak towards decks where you're typically playing a few high impact cards a turn (ex. This will prevent you from building a deck that's particularly vulnerable to him (ex. Consider the embellishment that let's you see the a3 boss ahead. What ascendancy are you on? Are you talking about his legendary version? What's an example build you've lost with?)ġ. If you can be a bit more specific about the challenge you face, we can try to give better advice (ex. ![]()
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